Fantasy Football Start/Sit Week 1
Start ’Em, Sit ’Em verdicts on every contested QB, RB, WR, TE, K and D/ST call this week — with the evidence behind each call.
Deciding between two players? Start/Sit Calculator→Start ’Em, Sit ’Em verdicts on every contested QB, RB, WR, TE, K and D/ST call this week — with the evidence behind each call.
Deciding between two players? Start/Sit Calculator→
RB17 with a 15.0-point projection and a 60% snap share is a standard RB2 play, even against a top-10 run defense as a 7-point dog.
RB17 with a 15.0-point projection and a 60% snap share is a standard RB2 play, even against a top-10 run defense as a 7-point dog.
RB17 with a 15.0-point projection and a 60% snap share is a standard RB2 play, even against a top-10 run defense as a 7-point dog.
The call

Locked-in workhorse role at 68% snaps with a 25.8 implied team total and a 3-point favorite script — RB16 projection is a fine floor.
Locked-in workhorse role at 68% snaps with a 25.8 implied team total and a 3-point favorite script — RB16 projection is a fine floor.
Locked-in workhorse role at 68% snaps with a 25.8 implied team total and a 3-point favorite script — RB16 projection is a fine floor.
The call

RB20 at 13.7 projected with a 13% target share — the pass-game role makes him a stable PPR RB2 in a near pick'em game.
RB20 at 13.7 projected with a 13% target share — the pass-game role makes him a stable PPR RB2 in a near pick'em game.
RB20 at 13.7 projected with a 13% target share — the pass-game role makes him a stable PPR RB2 in a near pick'em game.
The call

RB22 at 12.7 projected with Pacheco on IR clearing the backfield behind him — a competitive 22-point implied total keeps Montgomery's goal-line work live.
RB22 at 12.7 projected with Pacheco on IR clearing the backfield behind him — a competitive 22-point implied total keeps Montgomery's goal-line work live.
RB22 at 12.7 projected with Pacheco on IR clearing the backfield behind him — a competitive 22-point implied total keeps Montgomery's goal-line work live.
The call

12.6 projected with a 51% snap share and 9% target share; 3-point favorite script keeps Warren busy as a PPR-friendly flex.
12.6 projected with a 51% snap share and 9% target share; 3-point favorite script keeps Warren busy as a PPR-friendly flex.
12.6 projected with a 51% snap share and 9% target share; 3-point favorite script keeps Warren busy as a PPR-friendly flex.
The call

62% snaps plus an 11% target share makes Irving a PPR-safe RB2, and CIN grades 26th of 32 against the run game.
62% snaps plus an 11% target share makes Irving a PPR-safe RB2, and CIN grades 26th of 32 against the run game.
62% snaps plus an 11% target share makes Irving a PPR-safe RB2, and CIN grades 26th of 32 against the run game.
The call

RB23 projection (13.6) and a favorable script as a 3.5-point favorite, but a Questionable tag makes him a wait-on-inactives call.
RB23 projection (13.6) and a favorable script as a 3.5-point favorite, but a Questionable tag makes him a wait-on-inactives call.
RB23 projection (13.6) and a favorable script as a 3.5-point favorite, but a Questionable tag makes him a wait-on-inactives call.
The call

Lloyd projects for 12.9 PPR with D'Andre Swift's injury opening the backfield, but RB32 consensus and an unproven role keep it a coin flip.
Lloyd projects for 12.9 PPR with D'Andre Swift's injury opening the backfield, but RB32 consensus and an unproven role keep it a coin flip.
Lloyd projects for 12.9 PPR with D'Andre Swift's injury opening the backfield, but RB32 consensus and an unproven role keep it a coin flip.
The call

12.5 projected points and a -3.0 favorite script argue for him, but a 56% snap share and RB33 consensus rank keep him a flex-only call.
12.5 projected points and a -3.0 favorite script argue for him, but a 56% snap share and RB33 consensus rank keep him a flex-only call.
12.5 projected points and a -3.0 favorite script argue for him, but a 56% snap share and RB33 consensus rank keep him a flex-only call.
The call

RB28 with a 63% snap share and 3-point favorite script, but an 8% target share caps the PPR floor — a fringe flex, not a set-and-forget start.
RB28 with a 63% snap share and 3-point favorite script, but an 8% target share caps the PPR floor — a fringe flex, not a set-and-forget start.
RB28 with a 63% snap share and 3-point favorite script, but an 8% target share caps the PPR floor — a fringe flex, not a set-and-forget start.
The call

Questionable tag plus a 46% snap share caps Hubbard as an RB34 flex dart; 11.5 projected points only plays if he's cleared and gets goal-line work.
Questionable tag plus a 46% snap share caps Hubbard as an RB34 flex dart; 11.5 projected points only plays if he's cleared and gets goal-line work.
Questionable tag plus a 46% snap share caps Hubbard as an RB34 flex dart; 11.5 projected points only plays if he's cleared and gets goal-line work.
The call

16% target share gives Gainwell a real PPR floor, but a 50% snap committee role and RB30 tag leave him a matchup-dependent flex.
16% target share gives Gainwell a real PPR floor, but a 50% snap committee role and RB30 tag leave him a matchup-dependent flex.
16% target share gives Gainwell a real PPR floor, but a 50% snap committee role and RB30 tag leave him a matchup-dependent flex.
The call

RB27 at 10.5 projected with a 59% snap share, but a top-third-toughest matchup (12 of 32) and a 20.5 implied total cap the ceiling.
RB27 at 10.5 projected with a 59% snap share, but a top-third-toughest matchup (12 of 32) and a 20.5 implied total cap the ceiling.
RB27 at 10.5 projected with a 59% snap share, but a top-third-toughest matchup (12 of 32) and a 20.5 implied total cap the ceiling.
The call

RB34 in a 1a/1b split with Mason, but a 12% target share and a close 1.5-point game keep him in the flex conversation.
RB34 in a 1a/1b split with Mason, but a 12% target share and a close 1.5-point game keep him in the flex conversation.
RB34 in a 1a/1b split with Mason, but a 12% target share and a close 1.5-point game keep him in the flex conversation.
The call

RB38 with a 29% snap share and 2% target share — no passing role means no PPR floor, even with a favorable 25.8 implied total.
RB38 with a 29% snap share and 2% target share — no passing role means no PPR floor, even with a favorable 25.8 implied total.
RB38 with a 29% snap share and 2% target share — no passing role means no PPR floor, even with a favorable 25.8 implied total.
The call
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24% target share and a 25.8 implied total as a 3-point favorite make Adams a locked-in WR2 despite the nominal WR-2 label.
24% target share and a 25.8 implied total as a 3-point favorite make Adams a locked-in WR2 despite the nominal WR-2 label.
24% target share and a 25.8 implied total as a 3-point favorite make Adams a locked-in WR2 despite the nominal WR-2 label.
The call

WR20 with 13.0 projected in a 27-point implied total; Taylor says Higgins should be ready, so the Q tag is the only real hurdle.
WR20 with 13.0 projected in a 27-point implied total; Taylor says Higgins should be ready, so the Q tag is the only real hurdle.
WR20 with 13.0 projected in a 27-point implied total; Taylor says Higgins should be ready, so the Q tag is the only real hurdle.
The call

WR26 projection with a 90% snap share and 19% target share in a 27.8-implied-total offense — locked-in WR2 role, no designation.
WR26 projection with a 90% snap share and 19% target share in a 27.8-implied-total offense — locked-in WR2 role, no designation.
WR26 projection with a 90% snap share and 19% target share in a 27.8-implied-total offense — locked-in WR2 role, no designation.
The call

20% target share and 79% snaps in a 28.5-implied-total offense — Johnston is a locked-in flex even as the WR48 consensus undersells the volume.
20% target share and 79% snaps in a 28.5-implied-total offense — Johnston is a locked-in flex even as the WR48 consensus undersells the volume.
20% target share and 79% snaps in a 28.5-implied-total offense — Johnston is a locked-in flex even as the WR48 consensus undersells the volume.
The call

20% target share and 78% snaps make him Jacksonville's clear No. 1 option; Cleveland's tough coverage caps the ceiling but not the volume.
20% target share and 78% snaps make him Jacksonville's clear No. 1 option; Cleveland's tough coverage caps the ceiling but not the volume.
20% target share and 78% snaps make him Jacksonville's clear No. 1 option; Cleveland's tough coverage caps the ceiling but not the volume.
The call

Locked-in 85% snaps and 21% target share, but a 20.0-point implied total vs a top-10 pass defense caps the ceiling — a flex-level call.
Locked-in 85% snaps and 21% target share, but a 20.0-point implied total vs a top-10 pass defense caps the ceiling — a flex-level call.
Locked-in 85% snaps and 21% target share, but a 20.0-point implied total vs a top-10 pass defense caps the ceiling — a flex-level call.
The call

WR26 with an 85% snap share, but a 16% target share and a top-10 tough DvP matchup vs Houston cap the ceiling in a 23.5-point team total.
WR26 with an 85% snap share, but a 16% target share and a top-10 tough DvP matchup vs Houston cap the ceiling in a 23.5-point team total.
WR26 with an 85% snap share, but a 16% target share and a top-10 tough DvP matchup vs Houston cap the ceiling in a 23.5-point team total.
The call

WR41 with a 12% target share in a 23.0-point implied team total — flex dart only, and the Vikings grade 3 of 32 vs WRs.
WR41 with a 12% target share in a 23.0-point implied team total — flex dart only, and the Vikings grade 3 of 32 vs WRs.
WR41 with a 12% target share in a 23.0-point implied team total — flex dart only, and the Vikings grade 3 of 32 vs WRs.
The call

20% target share and 68% snaps keep him flex-viable, but WR34 value in a 23-point team total vs a top-3 DvP matchup caps the ceiling.
20% target share and 68% snaps keep him flex-viable, but WR34 value in a 23-point team total vs a top-3 DvP matchup caps the ceiling.
20% target share and 68% snaps keep him flex-viable, but WR34 value in a 23-point team total vs a top-3 DvP matchup caps the ceiling.
The call

WR35 at 10.8 projected with a real 18% target share, but a top-10 defense-vs-WR draw and a -7.5 spread that invites run-heavy fourth quarters.
WR35 at 10.8 projected with a real 18% target share, but a top-10 defense-vs-WR draw and a -7.5 spread that invites run-heavy fourth quarters.
WR35 at 10.8 projected with a real 18% target share, but a top-10 defense-vs-WR draw and a -7.5 spread that invites run-heavy fourth quarters.
The call

WR50 at 10.2 projected with just a 53% snap share, and Minnesota grades as the No. 3 toughest DvP matchup — flex-only in a tight 23-point game.
WR50 at 10.2 projected with just a 53% snap share, and Minnesota grades as the No. 3 toughest DvP matchup — flex-only in a tight 23-point game.
WR50 at 10.2 projected with just a 53% snap share, and Minnesota grades as the No. 3 toughest DvP matchup — flex-only in a tight 23-point game.
The call

WR39 at 9.7 projected with an 86% snap share, but a PUP-P tag that hasn't normalized — confirm he's active before you flex him.
WR39 at 9.7 projected with an 86% snap share, but a PUP-P tag that hasn't normalized — confirm he's active before you flex him.
WR39 at 9.7 projected with an 86% snap share, but a PUP-P tag that hasn't normalized — confirm he's active before you flex him.
The call

Locked-in WR2 role (71% snaps, 18% targets) but a WR43 tag and 9.7 projection make him a flex-only PPR body vs CIN.
Locked-in WR2 role (71% snaps, 18% targets) but a WR43 tag and 9.7 projection make him a flex-only PPR body vs CIN.
Locked-in WR2 role (71% snaps, 18% targets) but a WR43 tag and 9.7 projection make him a flex-only PPR body vs CIN.
The call

24% target share and a 72% snap rate give him a real PPR floor, but a WR52 consensus rank and 8.9 projection make him a flex-only dart.
24% target share and a 72% snap rate give him a real PPR floor, but a WR52 consensus rank and 8.9 projection make him a flex-only dart.
24% target share and a 72% snap rate give him a real PPR floor, but a WR52 consensus rank and 8.9 projection make him a flex-only dart.
The call

WR52 on a 14% target share with just a 21.0 implied team total — 9.2 projected points sits below the 12-team PPR flex line.
WR52 on a 14% target share with just a 21.0 implied team total — 9.2 projected points sits below the 12-team PPR flex line.
WR52 on a 14% target share with just a 21.0 implied team total — 9.2 projected points sits below the 12-team PPR flex line.
The call

TE8 with a 91% snap share and 17% target share in a 27.8-point implied offense — start him if the questionable tag clears by kickoff.
TE8 with a 91% snap share and 17% target share in a 27.8-point implied offense — start him if the questionable tag clears by kickoff.
TE8 with a 91% snap share and 17% target share in a 27.8-point implied offense — start him if the questionable tag clears by kickoff.
The call

85% snap share and a 20% target share in a 26-point implied team total make Goedert a locked-in TE1 play as a 5.5-point favorite.
85% snap share and a 20% target share in a 26-point implied team total make Goedert a locked-in TE1 play as a 5.5-point favorite.
85% snap share and a 20% target share in a 26-point implied team total make Goedert a locked-in TE1 play as a 5.5-point favorite.
The call

TE7 with an 88% snap share and 23% target share — that volume plays in any 12-team PPR lineup, even in a modest 19.8-point team total.
TE7 with an 88% snap share and 23% target share — that volume plays in any 12-team PPR lineup, even in a modest 19.8-point team total.
TE7 with an 88% snap share and 23% target share — that volume plays in any 12-team PPR lineup, even in a modest 19.8-point team total.
The call

Healthy, no designation, 17% target share on a team with a 26.5 implied total — Andrews' red-zone role plays up in a projected 3.5-point win.
Healthy, no designation, 17% target share on a team with a 26.5 implied total — Andrews' red-zone role plays up in a projected 3.5-point win.
Healthy, no designation, 17% target share on a team with a 26.5 implied total — Andrews' red-zone role plays up in a projected 3.5-point win.
The call

20% target share and an 82% snap rate keep Kelce a locked-in TE1; TE11 projection is fine in a tight 22.5-point game he'll be busy in.
20% target share and an 82% snap rate keep Kelce a locked-in TE1; TE11 projection is fine in a tight 22.5-point game he'll be busy in.
20% target share and an 82% snap rate keep Kelce a locked-in TE1; TE11 projection is fine in a tight 22.5-point game he'll be busy in.
The call

TE12 with a 17% target share and 67% snaps in a one-score game — that volume is a locked-in TE1 floor at 9.8 projected points.
TE12 with a 17% target share and 67% snaps in a one-score game — that volume is a locked-in TE1 floor at 9.8 projected points.
TE12 with a 17% target share and 67% snaps in a one-score game — that volume is a locked-in TE1 floor at 9.8 projected points.
The call

14% target share on 59% of snaps makes Likely a locked-in TE14 play; the DvP number carries a 0-game sample, so usage wins out.
14% target share on 59% of snaps makes Likely a locked-in TE14 play; the DvP number carries a 0-game sample, so usage wins out.
14% target share on 59% of snaps makes Likely a locked-in TE14 play; the DvP number carries a 0-game sample, so usage wins out.
The call

86% snaps and a 20% target share make Kraft a top-10 TE play; the tough DvP rank comes from a 0-game sample, so discount it — just confirm he's active.
86% snaps and a 20% target share make Kraft a top-10 TE play; the tough DvP rank comes from a 0-game sample, so discount it — just confirm he's active.
86% snaps and a 20% target share make Kraft a top-10 TE play; the tough DvP rank comes from a 0-game sample, so discount it — just confirm he's active.
The call

TE16 at 8.8 projected with a real 18% target share, but a 7-point underdog spot and 20.8 implied total cap the ceiling.
TE16 at 8.8 projected with a real 18% target share, but a 7-point underdog spot and 20.8 implied total cap the ceiling.
TE16 at 8.8 projected with a real 18% target share, but a 7-point underdog spot and 20.8 implied total cap the ceiling.
The call

TE16 at 8.7 projected with a 15% target share, but a 37% snap share caps the ceiling in a neutral matchup — snap count is the tiebreaker.
TE16 at 8.7 projected with a 15% target share, but a 37% snap share caps the ceiling in a neutral matchup — snap count is the tiebreaker.
TE16 at 8.7 projected with a 15% target share, but a 37% snap share caps the ceiling in a neutral matchup — snap count is the tiebreaker.
The call

TE7 consensus with an 81% snap share and 19% target share — if he clears the PUP-P tag and suits up, that role beats any streamer.
TE7 consensus with an 81% snap share and 19% target share — if he clears the PUP-P tag and suits up, that role beats any streamer.
TE7 consensus with an 81% snap share and 19% target share — if he clears the PUP-P tag and suits up, that role beats any streamer.
The call

TE20 at 5.1 projected points with a Questionable tag and just an 18.3 implied team total — not enough volume or certainty for a 12-team TE slot.
TE20 at 5.1 projected points with a Questionable tag and just an 18.3 implied team total — not enough volume or certainty for a 12-team TE slot.
TE20 at 5.1 projected points with a Questionable tag and just an 18.3 implied team total — not enough volume or certainty for a 12-team TE slot.
The call

2.6 projected points on a 6% target share, plus a top-5 DvP matchup and a 17.0 implied total as 11.5-point dogs — unstartable TE.
2.6 projected points on a 6% target share, plus a top-5 DvP matchup and a 17.0 implied total as 11.5-point dogs — unstartable TE.
2.6 projected points on a 6% target share, plus a top-5 DvP matchup and a 17.0 implied total as 11.5-point dogs — unstartable TE.
The call

QB6 with a 21.1-point projection, a 26.0 implied total and a soft (23 of 32) Washington matchup — Hurts is a set-and-forget QB1.
QB6 with a 21.1-point projection, a 26.0 implied total and a soft (23 of 32) Washington matchup — Hurts is a set-and-forget QB1.
QB6 with a 21.1-point projection, a 26.0 implied total and a soft (23 of 32) Washington matchup — Hurts is a set-and-forget QB1.
The call

QB10 with a 19.0-point projection, a 28.5 implied total and a matchup ranked 22 of 32 — easy QB1 play in 12-team leagues.
QB10 with a 19.0-point projection, a 28.5 implied total and a matchup ranked 22 of 32 — easy QB1 play in 12-team leagues.
QB10 with a 19.0-point projection, a 28.5 implied total and a matchup ranked 22 of 32 — easy QB1 play in 12-team leagues.
The call

QB9 consensus at 18.5 projected with a soft Dallas matchup (28th of 32 DvP) and a one-score script that keeps him throwing.
QB9 consensus at 18.5 projected with a soft Dallas matchup (28th of 32 DvP) and a one-score script that keeps him throwing.
QB9 consensus at 18.5 projected with a soft Dallas matchup (28th of 32 DvP) and a one-score script that keeps him throwing.
The call

QB14 at 17.5 projected with a 25.8 implied total and a soft DvP draw (25 of 32) makes Stafford a fine one-QB starter vs SF.
QB14 at 17.5 projected with a 25.8 implied total and a soft DvP draw (25 of 32) makes Stafford a fine one-QB starter vs SF.
QB14 at 17.5 projected with a 25.8 implied total and a soft DvP draw (25 of 32) makes Stafford a fine one-QB starter vs SF.
The call

QB10 consensus at 17.0 projected with a 24.0 implied total — startable floor even against a Browns DvP that ranks a tough 7 of 32.
QB10 consensus at 17.0 projected with a 24.0 implied total — startable floor even against a Browns DvP that ranks a tough 7 of 32.
QB10 consensus at 17.0 projected with a 24.0 implied total — startable floor even against a Browns DvP that ranks a tough 7 of 32.
The call

QB9 consensus at 16.7 projected with a 25.0 implied total and no injury designation — Dak is a locked-in QB1 start vs NYG.
QB9 consensus at 16.7 projected with a 25.0 implied total and no injury designation — Dak is a locked-in QB1 start vs NYG.
QB9 consensus at 16.7 projected with a 25.0 implied total and no injury designation — Dak is a locked-in QB1 start vs NYG.
The call

QB10 consensus with a locked-in starting job — in a 12-team single-QB league a 16.3-point projection is a lineup-worthy floor, matchup grade is a 0-game sample.
QB10 consensus with a locked-in starting job — in a 12-team single-QB league a 16.3-point projection is a lineup-worthy floor, matchup grade is a 0-game sample.
QB10 consensus with a locked-in starting job — in a 12-team single-QB league a 16.3-point projection is a lineup-worthy floor, matchup grade is a 0-game sample.
The call

QB17 at 16.4 projected in a brand-new offense — startable in a pinch, but a fringe call against a middling GB matchup and 21.5 implied total.
QB17 at 16.4 projected in a brand-new offense — startable in a pinch, but a fringe call against a middling GB matchup and 21.5 implied total.
QB17 at 16.4 projected in a brand-new offense — startable in a pinch, but a fringe call against a middling GB matchup and 21.5 implied total.
The call

QB19 consensus and a modest 23.5 implied total make Mayfield a fringe QB1 — fine as a bye-week fill-in, not a set-and-forget start.
QB19 consensus and a modest 23.5 implied total make Mayfield a fringe QB1 — fine as a bye-week fill-in, not a set-and-forget start.
QB19 consensus and a modest 23.5 implied total make Mayfield a fringe QB1 — fine as a bye-week fill-in, not a set-and-forget start.
The call

QB24 consensus with a 22.0 implied total against a top-5 matchup on paper — 16.2 points is below what a startable 12-team QB1 needs.
QB24 consensus with a 22.0 implied total against a top-5 matchup on paper — 16.2 points is below what a startable 12-team QB1 needs.
QB24 consensus with a 22.0 implied total against a top-5 matchup on paper — 16.2 points is below what a startable 12-team QB1 needs.
The call

QB13 at 16.2 projected with just a 20.0 implied team total vs a top-10 defense-vs-QB — Nix's rushing floor keeps him borderline, not a lock.
QB13 at 16.2 projected with just a 20.0 implied team total vs a top-10 defense-vs-QB — Nix's rushing floor keeps him borderline, not a lock.
QB13 at 16.2 projected with just a 20.0 implied team total vs a top-10 defense-vs-QB — Nix's rushing floor keeps him borderline, not a lock.
The call

27.8 implied total and a home-favorite script give Goff real ceiling, but QB18 at 15.8 projected is below the 12-team starting line.
27.8 implied total and a home-favorite script give Goff real ceiling, but QB18 at 15.8 projected is below the 12-team starting line.
27.8 implied total and a home-favorite script give Goff real ceiling, but QB18 at 15.8 projected is below the 12-team starting line.
The call

Purdy sits exactly on the QB12 starter line: 15.5 projected points is playable, but a 22.8 implied total as a 3-point underdog caps the ceiling.
Purdy sits exactly on the QB12 starter line: 15.5 projected points is playable, but a 22.8 implied total as a 3-point underdog caps the ceiling.
Purdy sits exactly on the QB12 starter line: 15.5 projected points is playable, but a 22.8 implied total as a 3-point underdog caps the ceiling.
The call

QB20 with a 15.2 projection and only a 23.0 implied team total — no matchup edge to bank on since the DvP read is a 0-game, zero-confidence sample.
QB20 with a 15.2 projection and only a 23.0 implied team total — no matchup edge to bank on since the DvP read is a 0-game, zero-confidence sample.
QB20 with a 15.2 projection and only a 23.0 implied team total — no matchup edge to bank on since the DvP read is a 0-game, zero-confidence sample.
The call

QB18 with a 14.2 projection and a 20.8 implied total as a 7-point underdog — replacement-level in 12-team leagues.
QB18 with a 14.2 projection and a 20.8 implied total as a 7-point underdog — replacement-level in 12-team leagues.
QB18 with a 14.2 projection and a 20.8 implied total as a 7-point underdog — replacement-level in 12-team leagues.
The call

K2 on the board with a 28.5 implied total in a dome, 93% accuracy and 1.8 red-zone stalls per game feeding steady FG tries.
K2 on the board with a 28.5 implied total in a dome, 93% accuracy and 1.8 red-zone stalls per game feeding steady FG tries.
K2 on the board with a 28.5 implied total in a dome, 93% accuracy and 1.8 red-zone stalls per game feeding steady FG tries.
The call

Boswell is the K12 play with a 22.8 implied total, 2.1 projected FG tries and 1.2 red-zone stalls per game feeding the leg.
Boswell is the K12 play with a 22.8 implied total, 2.1 projected FG tries and 1.2 red-zone stalls per game feeding the leg.
Boswell is the K12 play with a 22.8 implied total, 2.1 projected FG tries and 1.2 red-zone stalls per game feeding the leg.
The call

K9 in a dome with a 27.8 implied total — 2.9 projected XPs plus 1.7 makes and 50-plus range give Bates a top-10 floor.
K9 in a dome with a 27.8 implied total — 2.9 projected XPs plus 1.7 makes and 50-plus range give Bates a top-10 floor.
K9 in a dome with a 27.8 implied total — 2.9 projected XPs plus 1.7 makes and 50-plus range give Bates a top-10 floor.
The call

26.0 implied team total and a 5.5-point favorite role give Elliott a 3.0-XP floor plus 1.9 FG tries — enough volume despite the K20 tag.
26.0 implied team total and a 5.5-point favorite role give Elliott a 3.0-XP floor plus 1.9 FG tries — enough volume despite the K20 tag.
26.0 implied team total and a 5.5-point favorite role give Elliott a 3.0-XP floor plus 1.9 FG tries — enough volume despite the K20 tag.
The call

27.0 implied total plus 89% accuracy (25/28) and a 63-yard long make McPherson a fine K play — 8.5 projected points, 2.7 XPs baked in.
27.0 implied total plus 89% accuracy (25/28) and a 63-yard long make McPherson a fine K play — 8.5 projected points, 2.7 XPs baked in.
27.0 implied total plus 89% accuracy (25/28) and a 63-yard long make McPherson a fine K play — 8.5 projected points, 2.7 XPs baked in.
The call

K10 with 8.5 projected, 87% accuracy and 1.5 red-zone stalls per game in a 22.5-point offense — enough volume to start in 12-team.
K10 with 8.5 projected, 87% accuracy and 1.5 red-zone stalls per game in a 22.5-point offense — enough volume to start in 12-team.
K10 with 8.5 projected, 87% accuracy and 1.5 red-zone stalls per game in a 22.5-point offense — enough volume to start in 12-team.
The call

K10 with a 26.5 implied total, 88% accuracy (30/34) and 1.9 red-zone stalls per game — 1.7 FGs plus 2.6 XPs is a top-10 floor.
K10 with a 26.5 implied total, 88% accuracy (30/34) and 1.9 red-zone stalls per game — 1.7 FGs plus 2.6 XPs is a top-10 floor.
K10 with a 26.5 implied total, 88% accuracy (30/34) and 1.9 red-zone stalls per game — 1.7 FGs plus 2.6 XPs is a top-10 floor.
The call

8.1 projected on 2.1 FG tries plus 2.2 XPs, with a 23.5 implied total and 1.9 red-zone stalls per game feeding the leg — startable K1 volume.
8.1 projected on 2.1 FG tries plus 2.2 XPs, with a 23.5 implied total and 1.9 red-zone stalls per game feeding the leg — startable K1 volume.
8.1 projected on 2.1 FG tries plus 2.2 XPs, with a 23.5 implied total and 1.9 red-zone stalls per game feeding the leg — startable K1 volume.
The call

K15 at 8.4 points: elite 84% accuracy and 65-yard range, but only 2.0 projected FG attempts and no weather forecast at an open roof
K15 at 8.4 points: elite 84% accuracy and 65-yard range, but only 2.0 projected FG attempts and no weather forecast at an open roof
K15 at 8.4 points: elite 84% accuracy and 65-yard range, but only 2.0 projected FG attempts and no weather forecast at an open roof
The call

K19 in a 12-team format, but a dome, a 23.0 implied total and 1.5 red-zone stalls per game keep him in the streaming mix.
K19 in a 12-team format, but a dome, a 23.0 implied total and 1.5 red-zone stalls per game keep him in the streaming mix.
K19 in a 12-team format, but a dome, a 23.0 implied total and 1.5 red-zone stalls per game keep him in the streaming mix.
The call
DST1 projection at home as a 7.5-point favorite against an offense with a 16.5 implied total that gives up 3.0 sacks and 1.5 turnovers a game.
DST1 projection at home as a 7.5-point favorite against an offense with a 16.5 implied total that gives up 3.0 sacks and 1.5 turnovers a game.
DST1 projection at home as a 7.5-point favorite against an offense with a 16.5 implied total that gives up 3.0 sacks and 1.5 turnovers a game.
The call
DST3 projection at home as an 11.5-point favorite against an offense allowing 3.7 sacks per game with a 17.0 implied total.
DST3 projection at home as an 11.5-point favorite against an offense allowing 3.7 sacks per game with a 17.0 implied total.
DST3 projection at home as an 11.5-point favorite against an offense allowing 3.7 sacks per game with a 17.0 implied total.
The call
Jets' 18.3 implied total and 3.8 sacks allowed per game make Tennessee a DST7 stream that only 5% of leagues have started.
Jets' 18.3 implied total and 3.8 sacks allowed per game make Tennessee a DST7 stream that only 5% of leagues have started.
Jets' 18.3 implied total and 3.8 sacks allowed per game make Tennessee a DST7 stream that only 5% of leagues have started.
The call
Titans cough it up: 3.5 sacks and 1.1 turnovers allowed per game with just a 21.3 implied total — DST8 projection at 3% rostered is a free streamer.
Titans cough it up: 3.5 sacks and 1.1 turnovers allowed per game with just a 21.3 implied total — DST8 projection at 3% rostered is a free streamer.
Titans cough it up: 3.5 sacks and 1.1 turnovers allowed per game with just a 21.3 implied total — DST8 projection at 3% rostered is a free streamer.
The call
DST9 projection at home as a 5.5-point favorite with Washington's implied total at just 20.5 — plenty for a 12-team DST slot.
DST9 projection at home as a 5.5-point favorite with Washington's implied total at just 20.5 — plenty for a 12-team DST slot.
DST9 projection at home as a 5.5-point favorite with Washington's implied total at just 20.5 — plenty for a 12-team DST slot.
The call
Vikings cough it up 4.0 sacks and 1.8 turnovers per game, and a 21.5 implied total keeps the ceiling on — DST13 is a fine streaming play.
Vikings cough it up 4.0 sacks and 1.8 turnovers per game, and a 21.5 implied total keeps the ceiling on — DST13 is a fine streaming play.
Vikings cough it up 4.0 sacks and 1.8 turnovers per game, and a 21.5 implied total keeps the ceiling on — DST13 is a fine streaming play.
The call
DST12 projection and a 21.0 opponent total keep Chicago in play, but 2.2 sacks allowed per game and 21.5 projected points against cap the ceiling.
DST12 projection and a 21.0 opponent total keep Chicago in play, but 2.2 sacks allowed per game and 21.5 projected points against cap the ceiling.
DST12 projection and a 21.0 opponent total keep Chicago in play, but 2.2 sacks allowed per game and 21.5 projected points against cap the ceiling.
The call
DST14 at 5.4 projected: home favorite with a 20.0 opponent total, but Denver allows just 1.8 sacks and 1.0 turnovers per game — thin splash-play equity.
DST14 at 5.4 projected: home favorite with a 20.0 opponent total, but Denver allows just 1.8 sacks and 1.0 turnovers per game — thin splash-play equity.
DST14 at 5.4 projected: home favorite with a 20.0 opponent total, but Denver allows just 1.8 sacks and 1.0 turnovers per game — thin splash-play equity.
The call
Miami's 19.3 implied total and 2.9 sacks allowed per game make this a live stream, but DST18 and 4.8 projected points sit outside the 12-team starter tier.
Miami's 19.3 implied total and 2.9 sacks allowed per game make this a live stream, but DST18 and 4.8 projected points sit outside the 12-team starter tier.
Miami's 19.3 implied total and 2.9 sacks allowed per game make this a live stream, but DST18 and 4.8 projected points sit outside the 12-team starter tier.
The call
Raiders give up 4.0 sacks and 1.4 turnovers a game with a 22.3 implied total, but a DST23 projection and 23.2 projected points allowed cap the ceiling.
Raiders give up 4.0 sacks and 1.4 turnovers a game with a 22.3 implied total, but a DST23 projection and 23.2 projected points allowed cap the ceiling.
Raiders give up 4.0 sacks and 1.4 turnovers a game with a 22.3 implied total, but a DST23 projection and 23.2 projected points allowed cap the ceiling.
The call
Verdicts based on PPR scoring. Projections shown are consensus projections; the verdict is our judgment layer on top of them. Verdicts are informational, not betting advice.












































































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